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Pozdrav. Mi smo indie game development team koji trenutno radi na prvom komercijalnom projektu. Igrica je 3d multiplayer, roguelike tipa, koja je u early delu developmenta i koja ce biti release-ovana na Steam-u i u buducnosti na konzolama. Svideo nam se HCL.HR review tvoje igrice i zainteresovani smo za saradnju. Nas tim je mali ali imamo velike planove za ovaj projekat. U koliko si za saradnju ili te samo zanima bilo sta o projektu ili nama, mozes me dodati na discord-u gde mozemo nastaviti razgovor: WaZa (ワザ)#2603 .

Evo par screen shot-ova igrice. Za sve ostale detalje, mozemo nastaviti preko discord-a. https://prnt.sc/11zpk0e https://prnt.sc/11zpl8h

In this gameplay video what is really important is, first of all: your voice acting skills and I appreciate the comedy that you provide in the character as well, even if he is just waiting for too long doing nothing. Secondly: I really think you should change the way the crafting system works, because by the end of the video her you will notice that I truly suffered at one point a lot thinking that it does not matter where your character is looking to craft that bridge, later on I figured it out... Or maybe add a hint that you should look around to craft things. Other than this, this part of the game has been good. Hope this is helpful.

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Hi Zakaria,

Thank you for sharing your good impressions. The crafting system is explained in the tutorial about crafting zones, it states that you have to look around until the silhouette appears. When the silhouette is visible you can press E to craft. The bigger your perception is, the easier it is to spot the object you can craft. :)

Ah Yess, I do remember... I need to keep an eye on the perception orbs.

Note: Steam would not give the option to give feedbacks to anyone, and other features are missing too (I am having a new account sine my old one has been lost, this might be the reason of the missing features).

Hey there FunkyzeitGames, I have recorded a gameplay review video that contains reviews, opinions, thoughts, first impressions and I have also kept some of the issues and problems that I faced purposely in order to help with the visual explanation. All together and I am sure you already know this about your game, the game is interesting and so good. This can with high chances lead to a part two. If possible from I could really need another subscription on my YouTube channel, it will help to motivate me to keep doing these gameplay reviews -it sure takes a lot of time and energy to make them ;)



  • As I starter, I would like to say that your game gave me a really good impression from the start and your voice acting is not bad at all. Well done! It is really fun to listen to it lol
  • From a gamer point of view, the game really needs an option of settings when pausing the game! This option of settings is to help change graphical settings and audio as well without going back to the main menu.
  • Inside the gameplay video you will notice that I complained a lot about the motion blur, I tried different graphical settings and it seemed it stayed the same, maybe add an option to deactivate it. Also mouse sensitivity option is required in such games.
  • I congratulate you for your work on the hints system and pausing the game in order to show new implantations of objects and items. It does help smooth the game a lot.
  • I have noticed in some occasions that the player slide inside the hitbox of some rocks, in case you can’t watch the entire video here is an example (minute 20:10 in the video).